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Input support

Sephiria Controller: Gamepad Settings, Steam Input, and Current Checks

A source-backed Sephiria Controller and Gamepad Settings guide for current input checks. It does not promise an exact controller layout, every-device compatibility, or a permanent patch fix.

Start with the official Steam Input check

The Sephiria Steam store page lists full controller support. That establishes that the feature is offered, but it does not mean every controller, operating system, or Steam configuration will behave identically. For a controller that does not work, TEAM HORAY's Technical Support FAQ gives one specific first test: change Steam Input to the opposite of its current state and try again.

The same FAQ says Sephiria does not use Steam Input by default. In Steam, open Settings, choose Controller, and enable or disable Steam Input for the controller, depending on the state you started with. Test the game after one change rather than cycling through several unrelated controller utilities at once.

A three-step controller version check

Begin by checking the current Sephiria version against the dated official Steam post that mentions your symptom. Then note whether Steam Input was enabled or disabled before you touch it. Switch to the opposite state, start Sephiria, and test the same clear action in the same place. If it responds, retain the setting that worked on that computer; if it does not, record the outcome before changing anything else.

This page does not promise an exact controller layout or say that one setting fixes every symptom. A missing input, a special-attack problem, a remapped button, and a controller-only menu issue may have different causes. The purpose of the routine is to separate a version question, a Steam Input question, and an in-game settings question before you collect logs or report a bug.

  • 1. Confirm the current game version and read the matching official post before following an old controller video or layout.
  • 2. Test Steam Input in the opposite state from the one you started with, then retry the same action once.
  • 3. Test one basic action and one Gamepad setting separately, then write down the device, version, and result.

What the 1.0.26 Gamepad update actually confirms

TEAM HORAY's official 1.0.26 notes say that Gamepad casting usability was improved and that on-screen Gamepad skill UI was added. The same post says more Quick Cast keys can be added in Options > Gamepad, and that RT was changed to default Quick Cast 1. Those are useful, dated facts for a player who is comparing the current menu with an old guide or a prior custom setup.

They are not a full button map and they do not override a player's own rebinding. Open the current Options > Gamepad menu, inspect the setting actually shown by the game, and test one action after changing it. Do not copy an unsourced controller diagram or claim that every device should expose identical prompts, trigger behavior, or custom bindings.

Treat a Hard Mode selection problem as version-sensitive

The official 1.0.28 hotfix records a bug where Hard Mode difficulty could not be changed properly using a gamepad. That is a historical bug-fix record, not proof that every current difficulty-selection problem has the same cause. If the symptom looks similar, update first, confirm the version, and make a short record of the exact menu result before trying unrelated controller software or changing a save.

For the gameplay side of the setting, use the Hard Mode guide to decide what to test after the input issue is resolved. It focuses on reading the live modifier text and changing one condition at a time; this page focuses on whether the input and version check is behaving as expected. Keeping those two questions separate makes a support report much clearer.

Keep device support separate from a current workaround

Full controller support on the Steam listing is a useful buying and setup signal, not a verified promise about every controller model or remapping program. Steam's Bug Reports board also shows players still raising controller-related input and menu symptoms. That demonstrates a real support need, but it does not verify a player-posted workaround, a particular device list, or an online ‘best setting.’

If you use a custom layout, a third-party controller tool, or a co-op-specific setup, note it for your own test and any report. The actionable instructions here stay limited to TEAM HORAY's Steam Input FAQ and named update posts. For a co-op symptom, record the player count and host context as well, because that is a different problem from whether the controller is detected in the first place.

What to collect if the controller still fails

TEAM HORAY asks for a log file when reporting problems and says a video that captures the in-game bug is helpful. Player.log is the current-session log, and Player-prev.log is the previous-session log. Because the FAQ says that only up to two sessions are retained, take a short recording and copy the relevant logs soon after reproducing the issue.

A useful report includes the controller type, operating system, the Steam Input state tested, the game version, the exact input that failed, and whether you were testing solo or co-op. The official contact is team.horay.game@gmail.com. Send only the requested diagnostic material; never disclose Steam login details or use an external page that asks for your Steam password.

Frequently asked questions

Does Sephiria support controllers?

The official Steam store page lists full controller support.

What should I do when my Sephiria controller does not work?

TEAM HORAY's official FAQ says to change Steam Input to the opposite of its current setting and test again; Sephiria does not use Steam Input by default.

Where are Sephiria Gamepad Quick Cast settings?

TEAM HORAY's 1.0.26 notes say more Quick Cast keys can be added in Options > Gamepad and that RT was changed to default Quick Cast 1. Check the current in-game menu for the settings on your version and device.

Why can I not change Sephiria Hard Mode difficulty with a controller?

The official 1.0.28 hotfix records a fix for a gamepad issue that prevented proper Hard Mode difficulty changes. Update first, then record the exact current menu behavior if it still occurs.

What evidence should I send for a Sephiria controller bug?

The official FAQ asks for a log file and says a video of the bug helps. Collect Player.log and Player-prev.log soon after reproducing the problem.

Evidence

Sources