Unverified noise out. 1.0 facts in.
Meet the tower.
Keep the facts.
A clean Sephiria 1.0 guide for the things worth checking: systems, co-op, updates, and the sources behind each answer.
SOURCE-FIRST / 1.0
Begin with what holds up
Start here
Short, practical pages. Every factual claim points back to an official source or is clearly marked as a community example.
Start here
Sephiria Guide
A source-backed introduction for a first session. It intentionally does not claim a best opening route, drop rate, or strongest setup.
Open guide →02New-player route
Sephiria Walkthrough
A gameplay route for learning Sephiria's combat and inventory without copying an unverified build. It turns each early run into a short choose, test, and adjust cycle.
Open guide →03Weapon guide
Sephiria Weapons
A gameplay-first guide to the six weapon styles: what each asks the player to do, who it fits, and how to test it before committing to a run. It is not a permanent damage-tier list.
Open guide →04Play together
Sephiria Co-op
A gameplay coordination guide built only on confirmed online co-op, trading, and revive features. It does not invent fixed party roles, shared-loot rules, or cross-platform support.
Open guide →The real 1.0 shape
A game with room
to learn, not guess.
6 weapon branchesofficially announced for 1.0
≈300 Artifactscollect and upgrade through runs
≈70 Tabletswith version-specific conditions
Systems that need a patch date
Know the moving parts
Useful facts, clear limits. We do not manufacture a tier list just to make a page feel complete.
Inventory guide
Sephiria Artifacts
A gameplay guide for deciding whether a newly found Artifact belongs on your current board. It teaches a repeatable choice process, not a permanent tier list or a copied build.
Open guide →06Starting-choice check
Sephiria Wishing Fountain
A source-bounded Wishing Fountain unlock and starting-choice workflow. It does not promise a favorite-item build, a fixed item pool, a best Artifact, or a permanent capacity value.
Open guide →07Sapphire unlock check
Sephiria Pocket Dimension
A source-bound Pocket Dimension and Sapphire unlock check. It does not claim a fixed appearance, a trigger, a floor, a price, a permanent item count, or a guaranteed result.
Open guide →08Rare-event collection check
Sephiria Wandering Witch
A source-labelled check for the Wandering Witch's exclusive shop items and Journal progress. It does not claim spawn odds, floor rules, prices, stock rerolls, or a permanent complete inventory.
Open guide →09Live-choice check
Sephiria Tree Root Miracle
A source-first Tree Root Miracle choice workflow. It does not claim a fixed reward table, a guaranteed appearance, a permanent penalty list, or a universally best Miracle.
Open guide →010Inventory guide
Sephiria Tablets
A gameplay guide for planning a live Artifact board one Tablet at a time. It explains a safe arrangement routine without claiming one fixed layout is best for every run.
Open guide →011Inventory guide
Sephiria Combo Guide
A gameplay guide for deciding when an Artifact Combo deserves more inventory space. It does not claim that one Combo is always strongest or that a threshold is worth chasing in every run.
Open guide →012Weapon progression guide
Sephiria Weapon Upgrades
A gameplay process for choosing a weapon-upgrade branch from current in-game text and controlled practice. It is not a permanent tier list, a copied tree, or a claim that one route wins every run.
Open guide →013Post-fix issue check
Sephiria Mysterious Twig
A post-fix troubleshooting page for Mysterious Twig in Mole Stronghold. It does not claim the bug still reproduces, promise that every stage has an Anvil, or invent Twig stats and unlock rules.
Open guide →014Inventory guide
Sephiria Side Bag
A source-backed workflow for treating Side Bag as inactive storage for spare items. It does not invent a slot count, a permanent item list, or an automatic best time to move an item.
Open guide →015Long-term progression guide
Sephiria Talents
A gameplay planning guide for Sephiria Talents using the current in-game screen as the authority. It is not a permanent point-by-point build, a universal maximum-damage path, or a claim that old node values are still current.
Open guide →016Boss-learning guide
Sephiria Bosses
A chapter-aware process for learning Sephiria boss encounters from their current warnings and results. It does not publish a fixed phase script, unverified health table, or a promised no-hit route.
Open guide →017Final-boss check
Sephiria Qliphoth
A source-bounded Qliphoth and Chapter 6 final-boss check. It does not publish a fixed phase script, a recommended build, a safe-zone route, or a guaranteed Hard Mode clear.
Open guide →018Progression check
Sephiria Chapters
A source-bound Sephiria Chapters progression check. It does not publish a room-by-room route, a chapter map, an enemy list, or a made-up boss requirement.
Open guide →019Official update index
Sephiria Patch Notes
A source-bound index of official Sephiria 1.0 update posts. It does not mirror every old patch, promise a future release date, or turn a fixed bug into a current mechanic.
Open guide →020Secrets guide
Sephiria Hidden Rooms
A cautious discovery process for Sephiria Hidden Rooms. It does not promise a fixed reward, a room on every floor, or a complete set of current coordinates.
Open guide →021Progression checks
Sephiria Destiny Inscription
A source-bound way to check current Destiny Inscription goals. It does not publish a complete upgrade tree, a fixed spending order, or old version-specific numbers as if they were current.
Open guide →022Official completion list
Sephiria Achievements
A source-backed progress guide for the official Steam achievement list. It does not invent hidden requirements, promise a 100% route, or replace the current Steam entry if the list changes.
Open guide →023Practice guide
Sephiria Training Grounds
A practical testing routine for the official Training Grounds feature. It helps players learn a weapon or inventory decision without pretending that a practice result is a universal best build.
Open guide →024Source-labelled checklist
Sephiria All Costumes Unlock
A complete working checklist for the currently documented Costume unlock conditions. It is not a permanent effect or tier list: the live Costume screen wins if a patch, save state, or source disagrees.
Open guide →025Challenge guide
Sephiria Hard Mode
A gameplay guide for turning Hard Mode into a controlled learning test. It does not promise a fixed clear route, a required build, or unchanged modifier values after future patches.
Open guide →How this site stays useful
Evidence before advice
TEAM HORAY’s official Steam page and announcements set the hard facts. Player material is used as a labelled research lead, never as official proof.
Evidence
Sources
Ready to index after a real domain is connected: 37 source-backed guides. Detailed build and Talent pages remain off the site until evidence is sufficient.