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Practice guide

Sephiria Training Grounds Guide: Test a Build Before a Tower Run

A practical testing routine for the official Training Grounds feature. It helps players learn a weapon or inventory decision without pretending that a practice result is a universal best build.

How to enter Comprehensive Training Grounds

TEAM HORAY introduced the area in 0.11.5 as a place to test unlocked weapons and items. The announcement directs players through Bunnyville Training Grounds after an unlock.

The English announcement reads “after unlocking the” but omits the object. We can verify the entrance location, not the missing prerequisite’s name. Look for the entrance in Bunnyville; if it is unavailable, this page cannot provide a verified unlock quest.

What to test there

Use the area to compare equipment you have already unlocked. Pick one weapon, perform the same basic action on the same target, then change one item or upgrade and compare. This is an editorial testing suggestion, not a developer-authored strongest build.

  • Read the attack or special-action description.
  • Keep the target and inventory unchanged for the first comparison.
  • Check whether the observed action changes after equipping one upgrade.

Practice items and historical fixes

Known Training Grounds fixes
VersionDeveloper notePractical limit
0.11.6Fixed practice items being taken back to the village.Do not treat practice as an item-farming method.
0.11.7Fixed costume unlocking during practice.Do not assume a practice action satisfies a live-run unlock.
1.0.25The 1.0.24 post marks the entry freeze as resolved.An old freeze warning is not proof the current room is broken.

Table source ↗

What a dummy test cannot prove

A target can show an attack or inventory effect. It cannot establish a complete boss route, your survival against live patterns, or an account-wide unlock condition. We have not verified that this area can simulate enemy attacks, so the guide does not direct you to practise parries against imaginary training enemies.

Frequently asked questions

Where are Sephiria Comprehensive Training Grounds?

The official 0.11.5 notes direct players through Bunnyville Training Grounds after an unlock; the English prerequisite name is missing from that announcement.

What can I test in Training Grounds?

TEAM HORAY describes testing unlocked weapons and items. A dummy comparison does not prove a boss strategy.

Can I take Training Grounds items into a run?

The 0.11.6 notes report fixing the bug that let practice items return to the village. This guide does not recommend that exploit.

Evidence

Sources